I rarely see it in games. My reading of the two spells is that Nystul's Magic Aura has no interaction with Identify at all.

The closest one could get is making the object seem non-magical in hopes that the caster of Identify never thinks to cast Identify in the first placePer your second question and my italicized emphasis of Nystul's Magic Aura, any divination spell that can detect a spell's school of magic would fit the criteria, as this spell seems to imply that the school of magic causes the magical aura to appear or behave a certain way.I don't agree with the other answers.

Stack Exchange network consists of 176 Q&A communities including Nystul's Magic Aura does not specifically give the ability to bypass this ability of Identify. Therefore, spells such as Dominate Person or effects such as Turn Undead are unaffected by Magic Aura. / Hasbro, Inc. Nystul's Magic Aura only affects spells and magic effects that detect creature types or alignments. Of course this includes the aura from this spell.“The caster of Identify would also know that Nystul’s Magic Aura was cast on the object, and would be skeptical of any other information learned from casting Identify.” This would seem to rather defeat the point of Nystul’s Magic Aura. change the way the target appears to spells and magical effects, such as detect magic, that detect magical auras.

by iruna th team Notify administrators if there is objectionable content in this page. If you cast this spell on the same creature or object every day for 30 days, placing the same effect on it each time, the illusion lasts until it is dispelled.Subscribe to our newsletter and never miss another post!Arcane Eye is unofficial Fan Content permitted under the Fan Content Policy. The Overflow Blog If you cast this spell on the same creature or object every day for 30 days, placing the same effect on it each time, the illusion lasts until it is dispelled.Unless otherwise stated, the content of this page is licensed under
Because identify reveals the magic aura spell anyway, showing a specific ability or effect would be pointless.Per Nystul's Magic Aura (PHB page 263), emphasis mine,You place an illusion on a creature or an object you touch so that The caster of Identify would see the false information that the caster of Nystul's Magic Aura placed on the object. Start here for a quick overview of the site Identify specifically lets its caster know if the target is affected by a spell.

Nystul's Magic Aura does not specifically give the ability to bypass this ability of Identify. Aura detection spells and magic effects (such as spell detection magic) for the target will display different information. Beyond that you can make it show that the magic belongs to a specific school of magic. You place an illusion on a creature or an object you touch so that divination spells reveal false information about it. You change the way the target appears to spells and magical effects that detect creature types, such as a paladin’s Divine Sense or the trigger of a symbol spell.
Learn more about hiring developers or posting ads with us False Aura You change the way the target appears to spells and magical effects, such as detect magic, that detect magical auras. My view of how this spell works was always to either mask an existing magical aura or create the illusion of a magical aura that really does not exist.

The first sentence isn't even comprehensive, since Divine Sense isn't a divination spell, and yet the Magic Aura works on it. In addition, Nystul's Magic Aura cannot prevent Identify from detecting that an object is currently affected by Nystul's Magic Aura. You can make a nonmagical object appear magical, a magical object appear nonmagical, or change the object’s magical aura so that it appears to belong to a specific school of magic that you choose. The Identify spell does not detect magical auras or creature types, so as far as I can tell, neither of the effects produced by Nystul's Magic Aura changes what information Identify reveals about a target. False Aura. The information presented on this site about Dungeons and Dragons, both literal and graphical, is copyrighted by Wizards of the Coast.

Wikidot.com Privacy Policy. Check out how this page has evolved in the past. — wannes ooms (@wannesooms) April 16, 2018 The identify spell can tell if an object is under the effect of Nystul's magic aura.

I am skeptical that this is what the PHB intends, and I would definitely never employ the spell this way in a game. You can make a nonmagical object appear magical, a magical object appear nonmagical, or change the object’s magical aura so that it appears to belong to a specific school of magic that you choose.

Portions of the materials used are property of Wizards of the Coast.Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. General Wikidot.com documentation and help section. Nystul's Magic Aura only affects spells and magic effects that detect creature types or alignments. In this case, hiding the object's magic aura will indirectly defeat the Identify spell by ensuring that Identify is never cast on the object in the first place.If it was my decision as a dm, I would make the caster of identify roll an arcana check against the arcana check of the original spell. Featured on Meta You can even make it seem non-magical (supress all auras). Nystul’s Magic Aura doesn't MAKE it into a beast, it just makes it SEEM like its a beast to magical detection. When you set this effect on an object, you can make this false magic appear to any creature using this item.Disguise Mask. Anybody can ask a question It only takes a minute to sign up.[...] Sounds fair?Thanks for contributing an answer to Role-playing Games Stack Exchange! The target can be a willing creature or an object that isn't being carried or worn by another creature.