immagine playing a F1 game but only have one F1 car and the rest is reasonably prized hatchbacks.
The other rifles, and I have excellent rolls on all of them, are simply not good enough. If you'd like to donate to help keep this site up I'd most certainly appreciate it.
Is there any reason to use any rifle other than the MK 17?- the "faster" ones nearly turn you around after 10 shots !Any way I think about it I can't find a reasoning behind it.The MK17 and other rifles similar to it are fine, what isn't fine is the LVOAC and LWM4 that do HALF the damage with a substantially slower fire rate. But this high-end sniper rifle has a huge damage output and a really high fire rate for a rifle of this type.But the best part is the hit range that reaches up to 60-70m and beyond, which is incredible. Even with my god rolled Mk17 and an optimized rifle damage build enemies on challenging can feel on the spongy side at times and heroic difficulty is a miserable slog. If rifles in division 2 are not at least a viable option I have no interest in playing.
The Mk17 is a Rifle returning in Tom Clancy's The Division 2. This is not a result of the Mk17 being overpowered but rather the rest of the class being underpowered. There are very few rules here, basically just don't be a dick and your good. Without a doubt the Mk17 is the best rifle and is almost certainly seeing way more usage than other rifles. This feature makes the weapon very accurate, which is exactly what many machine guns lack.The A3 also has the highest rate of damage among all SMGs in the game. By using our Services or clicking I agree, you agree to our use of cookies. They each have their own characteristics and I actually prefer the Sig (handling wise).
If you're not too interested in getting FAMAS, but you still want a weapon with a high fire rate, then this is an excellent alternative.Although T821 has a lower fire rate than FAMAS, this seeming disadvantage actually adds up to its accuracy. Slow reload too, because a mag size increase is practically obligatory, and that reduces reload speeds.And that's the problem with almost every BR right now - 3 or 4 shots needed to kill a red some times.
Prepared Killing a target increases your health by 6%; Vicious Critical hit chance is increased by 10% while having more than two segments of health Stability: - MK 17 stays more or less on point - the "faster" ones nearly turn you around after 10 shots ! It can be build with ChC/Headshotdamage instead of Chd.
or buy ? The Division 2 Guide: All The Best Guns We've Found So Far By Matt Espineli on March 25, 2019 at 5:23PM PDT Like its predecessor, Tom Clancy's The Division 2 … With a decent mag on, the M1A ends up at 20-21 rounds anyway- so going the Mk17 route makes little sense and this is a problem for massive as it kills most of the DMR lineup. It also has a much faster reload time of only 1.9s, which is essential for a close range combat.The only actual drawback here is that you will need to supply it with a lot of ammo, since those rounds sink really fast.This light machine gun is very similar in stats to M60, but it loses in terms of stability a little bit. We will see what tomorrow brings I guess.I think you're not remembering but when Massive nerfs stuff they straight up make the item useless.
Ironic though, since splitting the rifles from MRs caused the same problem with the MK17.even if the nerf is 1% dmg the nerf would be too much. But besides that it is a great alternative to M60 in case you can't find a better option inSniper rifles are just as important here as any other weapon. In this guide to crafting in The Division 2, we’ll tell you everything you need to know. Der bringt zwei Nerfs mit sich: Das Modell 700 und MK17 Polizeiversion werden schlechter. Press question mark to learn the rest of the keyboard shortcuts
When you miss with a Mk17, it less of a big deal than missing with an M1A, however it is still death by 3-4 cuts instead of 1-2. All other Rifles: - ~30% less dmg per shot - ~same or a little more fire rate - some have 10 more shots in the mag. Is there any reason to use any rifle other than the MK 17?
At level 12 it was starting to take 4-5 shots to down an enemy.
Let’s get to the list of the five best Rifles in The Division 2: Military MK17/Police MK17/Police MK17 Replica. Love that weapon.Only thing I've found that feels like it competes with it is the Classic M1A, and even then only because my Military Mk17 was like 4-5 levels lower.I also just got my first Superior drop, a lvl 11 Lightweight M4, and it's still not as good as the lvl 9 green Mk17, and only barely better than the lvl 5 was.I was going to post a topic on this, as I feel the exact same way. It had like 526 damage. The weapon class is everything I wished the semi-auto marksman rifles in division 1 were and everything I want from a weapon class in the division 2 or any shooter for that matter. or craft ?New comments cannot be posted and votes cannot be castThe unofficial home for discussing Tom Clancy's The Division 2; an online RPG from Ubisoft and Massive Entertainment.Press J to jump to the feed. The first is the Military MK17 that deals 23,284 damage and fires at 275 RPM. The black market version of AK-M can be modified with a long, underbarrell rail and a 7.62 muzzle, but if you get the classic variant, it's going to do the job just as well.What sets the A3 SMG apart from other, similar weapons is its prolonged barrel. Once I got the new gun, back to 2 shot kills.I still use lvl 9 blue Mk17 at lvl 15 as primary and it feels much better for me than all other rifles I tried, and not even that weak compared to other weapons couple levels higher.
Enjoy your stay here! Weapon: Military Mk17.