Akthanakos is a Zarosian Mahjarrat that features in the quest Enakhra's Lament.

While not required, it is recommended to have completed They signal their arrival with a devastating shriek, and leave nothing but ash, flame and destruction in their wake. Tiffy and If using ranged, it is highly advised to trap the titans. Once down here, if you have forgotten your spade, there is a chance to pick one up here at the respawn. This quest continues the Mysteries of the Mahjarrat storyline from where The Temple At Senntisten left off.

These fights are time consuming, but, if done correctly, require a small amount of food.After killing this new wave of demons, the remainder of the Mahjarrat arrive and are thirsty for blood. One titan should be trapped between the rocks and the small dead tree, whereas the other one should be stuck behind the large undead tree (in which you could place a beacon) by the ledge. He suggests a teleport spell that will be drawn from 3 numbers from within each of your heads, so that nobody would know the exact location of the stone.

Go down the other passage and... the The equipment used should simply be the best armour you have, preferably Boost potions are unnecessary, as your stats will receive a large boost during all of the following battles. ]]

  • [[A Tail of Two Cats|A Tail of Two Cats]]
    • [[Icthlarin's Little Helper|Icthlarin's Little Helper]]
      • [[Diamond in the Rough|Diamond in the Rough]]
        • [[Stolen Hearts|Stolen Hearts]]
      • [[Gertrude's Cat|Gertrude's Cat]]
  • [[The Temple at Senntisten|The Temple at Senntisten]]
    • [[Desert Treasure|Desert Treasure]]
      • [[The Dig Site|The Dig Site]]
      • [[Priest in Peril|Priest in Peril]]
      • [[Temple of Ikov|Temple of Ikov]]
      • [[The Tourist Trap|The Tourist Trap]]
      • [[Troll Stronghold|Troll Stronghold]]
        • [[Death Plateau|Death Plateau]]
      • [[Waterfall Quest|Waterfall Quest]]
    • [[Devious Minds|Devious Minds]]
      • [[Troll Stronghold|Troll Stronghold]]
        • [[Death Plateau|Death Plateau]]
      • [[Wanted!|Wanted! If in doubt, run behind the nearest tree and hope they get stuck. Refer to the map above to find your location (many of the common coordinates have been digitized on the map to help locate your specific set of coordinates faster). Speaking with the injured pirates lying outside the pub reveals that they were attacked with fireballs but not much else. I really, really loved it. Sliske is a Zarosian Mahjarrat that features in The Fall of Six and the crumbling tome. Instead, Two of the enhanced ice titans will run at you. On this, you will see a small circular indent, perfectly fitting for say, a collar! If it hits the ground where you are standing, a pillar of darkness shoots up that deals several hits of 1000+ damage each. Walk across the beam to the east, and jump over the gap, go south and jump-from floor on south, and go down the two ladders.

        Move the first decoder strip (numbered 1) on top of the first letter on the left (in the example which is used here, AIBF, this would be the A) using the arrow keys in the corner; the slot in the strip will reveal a number. Once inside, smash the Once finished, go back down the stairs and leave the fort. One strategy to beat them is, when this fight starts DO NOT move from your current position. Go to Mos Le'Harmless and find Sir Tendeth. You'll then decide to run the the origin of the fireballs, using the trees as cover.

        A cutscene will show the Dragonkin come back and become angry at Lucien for abusing the Stone of Jas. Now, squeeze through the pipe to the east of you. Your code will be listed in your quest journal, but you can also use the following checklist to help reference it quicker. While remaining vigilant against Lucien's spell, you should help the Barrows get rid of the zombies. ]]

        • 33 [[quest points]]
        • [[Recruitment Drive|Recruitment Drive]]
        • [[The Lost Tribe|The Lost Tribe]]
          • [[Goblin Diplomacy|Goblin Diplomacy]]
        • [[Priest in Peril|Priest in Peril]]
        • [[Abyss (miniquest)|Abyss ]]
          • [[Rune Mysteries|Rune Mysteries]]
      • [[The Hunt for Surok|The Hunt for Surok]]
        • [[What Lies Below|What Lies Below]]
  • \n\n*76 [[File:Crafting-icon.png|21x21px|link=Crafting|alt=Crafting]] [[Crafting]]\n\n*77 [[File:Agility-icon.png|21x21px|link=Agility|alt=Agility]] [[Agility]]\n\n*76 [[File:Mining-icon.png|21x21px|link=Mining|alt=Mining]] [[Mining]]"}An example of the puzzle. Similar to the battle with the ice titans, two of the ice demons will attack you. Cross this spire and then go down the ladder in front of you. Dying during the upcoming fights will place your Prepare yourself for the final fight.

    Ralvash: Ghorrock: Fairy Ring Code: DKQ, Ghorrock Teleport: Head to the fortress at Ghorrock. The preferable choice of armour is something with high magical bonuses, such as Boost potions are unnecessary, as your stats will receive a large boost during all of the following battles.

    Pass through the entrance you opened in the south on the plateau. Your object now is to search the plane of Kethsi, using the strange device to find the location that matches your code. He will be in the larger of the two pubs, dressed like a pirate wielding a dagger. Speak with more pirates to reveal that some sort of firebreathing dragon-like beings went flying into the jungle to the northeast.

    Once you're here, talk to Lady Table and inform her you think Dragonkin attacked Mos Le'Harmless. He will take you to the Temple Knight archives where you will meet Tell Lady Table and Sir Tiffy that Robert reincarnated as a cat named Once you arrive at Kethsi, head northwest and begin by searching the rubble at the north of the island which should then give you the item, Staying on the same floor, go south and then jump across the ledge to the west. It is also recommended to wear The path you need to follow is marked by giant footprints and scorched earth.